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Chaudhary Director Tech. Delhi Schedule of Rates includes the existing items of DSR with deletion of few obsolete items, merger of similar items and addition of new items in line with emerging trends in construction Industry. DSR is based on the prevailing market rates of materials in Delhi as on The labour rates adopted are as per minimum wages applicable w. Provision for tolerance to profiles sizes have been made to allow for innovations and vendor variations.

IV Item Nos. A for ceramic tiles for skirting and screen printed border tile have been added. Salient Modifications and Changes in Sub Heads: 7. The item no. Shri P. Shri S. These new items are included for a period of two years and then performance shall be reviewed. Shri D. Shri Kunwar Chandresh. Following are items added under this sub head. EE TAD. Director Tech. Shri K. Item No New Delhi for remedial action.

Nirman Bhawan. In case. GRG false ceiling tiles and Mineral fiber false ceiling tiles. Items 8. EE e- Gov. CE CSQ. I convey my deep appreciation and sincere thanks to Shri M. EE QA. EE HQ. Chief Estimator. Shri Bhim Singh - Sr. Shri Jai Prakash. Shri Keshav Ram. Shri H. Shri Naveen Kumar P. AE TAS. Shri Kishan Singh. Various Committees and field units. Shri Som Lal Kajal.

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Shri Sanjeev Rastogi. In case of any discrepancy between English and Hindi versions. Anjana Reghu. Room no. DSR is based on prevailing market rates of material and labour in Delhi as on Drafting Committee a Shri M. To bring out new edition of DSR it was felt necessary to take input from as many officers as possible and utilize their experiences in this regard.

SE D Member 3. Delhi Schedule of Rate includes the existing item of DSR with deletion of few obsolete items.

EE Manual Member 2. Member h Shri D. EE E-gov. East Zone Member c Shri A. SE NW Member Committee for making available basic rates for building materials as on Concrete Work 85 5. Carriage of Materials 66 2. Stone Work 8. Wood and PVC Work Earth Work 74 3. Reinforced Cement Concrete 93 6. Steel Work Marble and Granite Work 9. Brick Work 7. Flooring Mortars 82 4. Code Description Unit Rate No.

Cost of lubricating oil. The hire charges of plant machinery on per day basis are for single shift of eight working hours. Above hire. Concrete Mixer. Truck etc. These are for use in the analysis of rates only. Impregnated fibre board 12 mm thick sqm K11 and K12B etc. Limpet washer Nos Balarshah or Malabar in planks 10 cudm Holder bat clamp of approved design for mm S.

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Union 15 mm nominal bore each Union 32 mm nominal bore each Union 20 mm nominal bore each Union 25 mm nominal bore each Union 50 mm nominal bore each Union 40 mm nominal bore each Union 80 mm nominal bore each Union 65 mm nominal bore each Size 10 mm x mm 10 Nos M10 each Couple pair Normal ml each Size 10 mm x 80 mm 10 Nos Type P. Non Staining ml each Size 10 mm x 60 mm 10 Nos Top Hung ".

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Brackets for curtain rod 20 mm each 7. Light shade using white cement sqm Butt hinges x90x4 mm 10 Nos Brackets for curtain rod 25 mm each 8. Normal 50 mm thick sqm SE 50 mm thick sqm Tee mm each Brass long body bibcock 15 mm each Brass stop cock concealed 15 mm each Brass angle valve 15 mm each Brass long nose bibcock 15 mm each Brass bibcock 15 mm each Type II conforming to IS : exterior grade 18 mm thick sqm Type II conforming to IS : exterior grade 25 mm thick sqm Type II conforming to IS : exterior grade 12 mm thick sqm After your project is done and you are living in your new home, your binder will be your map of where you started and everything that you accomplished along the way.

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Curious to know the modifications and test. I changed the variant of KevOne. Having this range allow for just bit more combination, at current moment of , you can only have super strict die placement, and you must start with a 4 in order to have any success.

With range, you can now start with either a 4 or a 5 somewhat 6 too , and still have chance on 3 star per zone. Still with strategic die input. With , you may now have; we can also do but forgo a perfect 3 star, which is still an option nonetheless.

The three powers are all quite cool — which one do you want to activate the most during the game? My kids and I just played along with you and agree with a couple things you noted about the realms. Also, maybe make part c be 1 star for 2 matching numbers and 2 stars for 3 matching numbers.

This would give a little more flexibility in what you choose to use there, but still only allow for 3 stars on each side. Thanks again! A question regarding stars at the end. Each unused resource awards 0. In the first round, if you have 12 stars and 3 extra resources that round, your score for that round will be So if your scores over the three rounds are Hi, is the amount of useful recources in each round limited to 12 pcs each?

Louis time on the Stonemaier Games Facebook page. Hi again! In My Little Scyhte, if you have earned more than 9 pumpkins, you get a star? Or you have to have exactly 9 pumpkins? Thank you again! In the new My Little Scyhte, you can gain more than 6 stars if you validate the conditions a , b and c with 2 sets of 2 matching pairs.

Thank you! I like your new version of Scythe having a cost associated with gaining the star. It feels more like the original game with the top and bottom actions. I really like the new My Little Scythe.

It gives more focus to what you are doing and gives you more to think about when playing there. What if you combine the 2 versions into 1? There would be a requirement though that to place the final box and gain the previous resources again you would have to exactly equal the sum on the card. No going under or over the total.

I want to look into them a bit more first. They all look fun though. Sorry for the duplicate post. I thought my original post was deleted by my computer before it was submitted.

I like your new version of scythe with having to pay a resource to get the star I agree with Josh about the clarity of the cost. I like having that cost associated with gaining a star. What if you combine the 2 into 1 version? However, in order to place the final number and gain the previous 2 resources you must have the exact sum. No going under or over.

Just a thought. I want to look into the other versions of Scythe as there is more to unpack with them. In the Scythe world, for the bottom areas that cost one resource to award a star, it might help to have some indicator for cost vs reward. At a glance it looks like the bottom numbers give both a star and a resource, rather than costing a resource. Hi Jamey and everyone, I will try not to write a novel here but here it goes.

So a friend showed us Rolling Realms and it was our first roll and write experience. We really liked the game, the style, and the idea of multiplayer scaling gameplay. So, if any of you have the time and will, you can try it out. Like Rolling Realms, the game is free for everyone and it is made for everyone confined at home and stuff.

The game has a website now for a more up to date version. Question: what am I missing in Euphoria? It seems like you can only get a maximum of two stars for that realm.

The way to get 6 stars is to first use a 4-value die 1 star , then a 1 or 2 value die i. You can only use 1 die per turn in Charterstone, so you could knock out 3 stars with that roll, but not 6. But the odds of getting all 8 to play well out of 9 is probably low. I ended up with a laser printer by chance and never had a reason to upgrade haha. Just wanted to clarify that one thing. In each of the minigames, whenever you have an icon that represents a requirement for a specific die roll, you use an icon of a die with that value eg.

Except in Viticulture, where the grape value is just shown as a number. Because everything else was using the same symbols to represent the same concept, initially the different symbology for Viticulture made me think that it was representing a different concept.

But no, its the same as a die icon. Maybe the Viticulture numbers should be die icons? Can the shapes for Tapestry have some overhang off the grid like the rule in Tapestry where you lose some squares but not all. This allowed buildings to still be placed in the full game, am I safe to assume the same here?

Just an observation in Euphoria. Thanks Nikita! I appreciate you adding your own ideas to Rolling Realms. I really like the idea of Juuso Vainio, maybe you missed it, so I copied it again for you to look at this idea:. Fill squares from left to right. Numbers in a row must all be the same. The big idea is that when you gain a bonus, you also gain all bonuses left to it — just like in Wingspan the game! If you fill the whole row, you gain 5 pumpkins, 4 coins, 3 hearts and 3 stars in total for that row.

This gives you a lot of bonuses but is difficult to fill because of the same-number-in-one-row requirement. I really like it because this represents wingspan better in my opinion. Anyways, Great job Jamey! My wife and I just played it this way, ended up being in the same round as Between Two Cities and Scythe. I figured you have to allow two dice in that realm otherwise it would take 10 turns to finish.

I was able to mark the bottom row as a 1 and use coins continually to finish that row, which was awesome. Wish I could edit my comments. Hi Kevin, I tried your latest version, nice! It still gives a lot of resources 6 pumpkins and 6 hearts.

I now play this where you must pay the resource in the third column. So in the row with pumpkin-star-heart-coin, when you get the third number you pay a heart to get a star and a pumpkin and when you get the fourth number you pay a heart to get a start, pumpkin and a coin. Check it out — we think it plays a little better. Thanks for the catch. Please post if you see anything else.

Hi Jamey, excellent work on Rolling Realms as always, by the way. Have you thought about an App? I reckon most people would enjoy it… Anyways, again: congrats on all of your well deserved successes.

Cheers Leone. Thanks Leone! An app is well beyond my technical capabilities—I made this game purely to help people connect in this time of self-isolation. Yeah, that is basically what I am working on as you can play it in the browser — and thus also in the browser on your phone …. Can you check the folder again? The InDesign file is the zip file there.

Yep, now it is there before it took me to app. If I would want to send you a link to a prototype in a few days without making it public here, where should I sent that? The best place to share custom iterations is in a Rolling Realms thread on BoardGameGeek, as this is a public project. In Tapestry, I am playing in black and white and when I filled the squares. I have difficulty to know what is the bonus when I complete a big square. My girlfriend Jenna came up with a great idea… she put the initial h,c, or p… in the filled in square to remind us of what was behind what we filled in.

This helped cause we had the same issue. Hi Jamey — In V7 of Scythe, it says all options remain available throughout the game. Do you mean for that round and then you score the stars based on the number of unused resources at the end of the round?

I love the new idea of the new Scythe update! Fits very well with both games. In Charterstone, can you create a dice with coins x coins and then use an original dice and note the created dice in the crate, or does it have to be the other rolled dice? My family played v7 yesterday and had a large debate about it. Other than that I like v7 of Rolling Realms!

On the v7 Viticulture, once we have grapes, when we combine the sum of a die and a grape to fill a wine order, do we then cross off that grape, and are unable to use it again?

First for myself to broadcast a clearer view of my paper sheet. Hi Simon! You can find them in the files section :. Is it a rule that you MUST use both the dice that turn? Or can you chose not to use one or both for that turn? During a turn with Euphoria, I got a double 6. Can I use 2 pumpkins to adjust a die to 5, and mark two 5s? Clever idea, though! For the record I figured it out how to complete all the squares in the least amount which happens to be 9.

And to be clear on viticulture if my first turn I take grape number 1. And then on my second turn I can use that grape and any number even another 1 then take wine glass, 10,11 or If so why do the wine glasses need to be number 10,11, I think the number on the dice plus the sum of the numbers on grapes you use has to equal I feel there needs to be some different sizes for 4,5,6 like the L in Tetris or the long 4 2:Do the dice need to be that exact combination for Scyth to get the good and Star?

Or can you get the good and later get the Star? If so the only way to get 6 stars means you has to have had the 4,5,6 and later roll 3 more 6s. Just difficult. Do you need both numbers in a column to gain the star? Thanks for putting this together Jamey—my wife and I had a great time with our first play through tonight :. I get 6 stars nearly every time, or at least 4.

I only use threes, fours, sixes, and one one. Every time. Fan vote! My vote is the dots! Matches the Capitals in Tapestry better. Miles did phenomenal on that box art! And Jamey, well done creating a game like this for times like this and making it available for free. I hope you continue to do the playthroughs for a while. Thank you for what you do for us. If you choose that bonus when you place the number, you add that amount at the end of the game to score stars for sums.

If you are doing a new Scythe it would be awesome if you can come up with a nice way to include a mech. I just had them at the end of the hex path at which time you had to compare power dice values and bottom power bonuses if chosen to gain stars. Jamey had an idea Have you thought of having the 9 realms as standard size cards you could sleeve and shuffle Then draw at random and have 3 slots on a scoresheet you place them on.

Which also has all the rules and extras on. Thanks Jeremy! Have you tried it? I have. Adding the bonuses in little squares was a great idea but it made the board look a bit cluttered. How about putting the bonus symbols in the place of the dots? Bonus symbols would be in little squares which count as filled squares. Example: One row has symbols in this order: Pumpkin — coin — heart — star — star. Example 2: Second row has symbols in this order: Heart — pumpkin — star — coin — pumpkin.

Instead of gaining stars for completed rows, you could gain a star for each filled square in the castle that has less. This would fit nicely in the theme on Between Two Castled the game you must make both castles good. This requires that both castles have at least six squares. Instead of earned-but-unused resources being 0. If I repeat a , I guess I get 6 grapes? Each of the 3 gray boxes in Viticulture is an action in v6.

Good idea. You just look at the rolled dice. Irrespective of that, I might suggest that the rules might be cleaner or easier to grok if pumpkins actually change the die face altogether, but that might just be me :. However, doing so would not create a sum of 7 that you could use coins for. Am I wrong? I really like the feel of the new sections, especially Viticulture as it feels like the game.

I also like the changes to Tapestry with the alternate bonuses for the different squares. One suggestion would be to maybe have an order to fill in the bottom instead of just any die. Maybe change the glasses to be 4, 5, and 6 and the orders could be 1, 2 and 3.

For Scythe I like change as you have to work for the stars a little more. What if you have the top row be lower numbers for the total and the bottom row be higher numbers? So analogically, if i use 1 die in the left castle, second die in another realm, i can spend 3 pumpkins and mark in the left castle again.

Playing well? Can you fill more than one wine glass per roll For example I have 4 grapes crossed out. No problem, Thank you. The the icons have a weird ghosting — like the images were cut out and pasted on but the whites around the images are not an exact match for the background so you can see it. Hi Jamey, Thanks for giving this to us. A small question, not sure if you can help.

Sadly they do not have printers. So I was thinking about either building up a google sheet or bash up a quick website that can function as a sheet. Would you have any objection if I were to share this? Robbert: You could do that, though please know that it will continue to evolve.

I think an easier way is to just have people use Adobe Acrobat to play along—you can write on top of a PDF in Acrobat. Thank you again for this awesome game : 4 questions on viticulture 6. Can I adjust a 5 to a 6 to repeat an action? A big thank you! I noticed some bad grammar on my part last time! Thanks for the answer!!!

Euforia, pair rolled. If i choose to use a die in one area, do i have to or can mark identical in second area? Text indicate that i should, but in video you say you can. How is it? Thank you. I would say it should be your choice to note both numbers in the case of a rolled pair in Euphoria.

If i understand well, i can for example cheaply buy 1 for 1 coin, then spend 3 pumpkins to elevate to 2 and then use this gained and adjusted die in a realm where another die was used, e. Am i well? Thanks for this game. I will definitely try it soon :. Could you publish here or on BCG a change log to track what changes from one version to another?

Hey Jamey, Thanks for making this fun game to play during this time! For example, say I roll a 3 and 5 and by placing the 3 in a realm I unlock a coin that will let me get a 1 in Euphoria, which would give me a star, but the only realm I can legally put the 5 is Euphoria. Can I choose to make a 1 to get a star and not place the 5 at all? If I place 1 die in between 2 castles and 1 in Wingspan can I create a third die and place it in the other castle?

Or in Euphoria create a die that matches 1 of the 2 I rolled and place 2 of the 3 dice there? I really like that suggestion because without it that realm tends to get ignored even though the bonuses are there. At least those at our house tend to ignore it. We only place there if the die has no where else to go.

Yes, in any order. Mostly yes, but Euphoria looks specifically at the rolled dice, so no on that part. So this answer should be NO in my opinion. Jorge: The answer is yes, as some realms allow you to combine dice or use more than 1 die in that realm.

Say i roll a 1 and 5 and place 5 there, but need the number below to be a 2 can i pay to do that? No worries! Can I reuse dice multiple times in a turn when i have hearts for that?

If yes, can it be applied on the same die, or i can reuse each die only once? Jorge: Yes, you can reuse dice multiple times if you can afford it, but you can still only use each realm once per turn.

Does that count even if a realm allows multiple dice? Just one thing — I am wonder if anyone else have it: We experiences sore eyes in the end and we think it is because of graphics in scoring area.

To be clear, it is something with dots around pumpkins. They are unpleasant for our eyes. Just 5 cents.



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