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And the best way to do this is to choose the shadowed places and the corners with less light. Thief 2 The Metal Age game comprises over 15 different missions. You can use a bow, sword or blackjack to knock out or kill an enemy. After killing him you can hide his body to evade every evidence.

It is full and complete game. Just download and start playing it. Mission 11, Precious Cargo: The level map gave me a bit of a problem so I did some pasting to clean it up a bit, although I was unable to completely clear it of the radioactive greenery. I just absolutely could not get the vine arrow frobbed.

I forgot to break the glass and nab the potions. I also missed the book in the cargo hold. I got the easy route. I got caught off guard with the mage patrol. There's two copies of the new scripture -- the one in site 5 is supposed to be the only one on expert difficulty, the one in site 2 was for hard. I purposefully skipped site 2's book because it de-flags the goal variable and I end up having to ctl-alt-end the mission.

There's 50 loot that cannot be obtained. Mission 13, Casing the Joint: Lots of trouble getting this mission captured correctly. The little shed underneath the secret entrance always causes me some kind of "gliding" glitch, where you cannot jump or otherwise enter the mansion. It's a rough bug and got me an inordinate number of times. From time to time, you can see where I get caught by a texture in the secret passage doorways and manage to pop out. I had to run through the library quickly because otherwise I'd have to wait for the librarian to pass by on a semi-random patrol.

Didn't bother going up to the third floor in order to save time. Mission 14, Masks: I didn't read the books in the library because I had already read them in Casing. I don't know why that green room trap didn't go off twice. Forgot to show how the traps are disarmed. I thought there was a conversation that triggers out on the third floor balcony with Benny nasty weather we're having.

Mission 15, Sabotage at Soulforge: I put both the in-game set and the "old" set of level maps, because the old set had some extra detail to it.

I figured I might as well show all the antennas rather than just seven. I chuck the combot bodies out of the way to keep their comrades stupid, later, as they roll into bay A; they constantly alert if those boilers are left out in the open.

Speed potion isn't necessary but it was a good buy. Missed another silent-drop, but fortunately there is some leeway on that last one.

Those combot boilers shots are tough sometimes. I break down the boilers to keep the other AI's from alerting. That far right safe always takes me two tried to unlock.

Obviously can't count in bay B. Didn't bother climbing the vine arrow since I didn't need what was up there. In the background on my way past bay D, you can hear a combot going nuts. I think that's just residue from bay E. Missed another silent drop.

Had more trouble with the spiders than usual. Based on our scan system, we have determined that these flags are possibly false positives. It means a benign program is wrongfully flagged as malicious due to an overly broad detection signature or algorithm used in an antivirus program. Thief 2 for Windows. More about Thief 2 The information about the install size of Thief 2 is currently not available.

Thief 2 for PC. Thief 2: The Metal Age varies-with-device 0. Thief 4 4. This delivers a truly interesting and innovating aspect to the first-person shooter genre. AI in Thief II is improved over the first title and offers some innovative features. There is not just one type of guard - some have been drinking, some are sleepy, and some are razor-sharp and on edge. The most interesting people you'll encounter are both the robots and the children. If a child hears you pass by, rest assured that they will not let you pass without investigating!

The engine in Thief II: The Metal Age and the interface will be recognizable by fans of the first title as not much has changed. However, the improved AI, much different mission goals, and the new types of people you'll come across surely offer enough innovation. New tools of the trade include Garrett's mechanical eye which allows you to zoom in and out, a potion which allows you to float to the ground like a feather, and a spy-orb which acts like a remote control camera.

The convential tools from the first installment are all found here.



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